The rogue scuttler is a creature variant that was intended for inclusion in The Thing II, a planned sequel to the 2002 video game The Thing. However, it was ultimately scrapped after developer Computer Artworks entered receivership in October 2003. Although cancelled, pre-production art guides were released, revealing the developers' vision for the game.
According to the art guide description, the creature was intended to have similar attributes to the athletic scuttler found in the original The Thing game (2002). It is quick-paced and can leap up to five meters from a running start. What sets the creature apart from its predecessor is its ability to scale walls and ceilings; climbing up a surface or leaping to it from the ground. Not utilizing the technically demanding 'burst out' system, the monster was designed as cheap 'cannon fodder' for the player.