Fandom

The Thing

Rogue scuttler

232pages on
this wiki
Add New Page
Comments0 Share

The rogue scuttler is a creature variant that was intended for inclusion in The Thing II, a planned sequel to the 2002 video game The Thing. However, it was ultimately scrapped after developer Computer Artworks entered receivership in October 2003[1]. Although cancelled, pre-production art guides were released, revealing the developers' vision for the game.

Background

According to the art guide description, the creature was intended to have similar attributes to the athletic scuttler found in the original The Thing game (2002). It is quick-paced and can leap up to five meters from a running start. What sets the creature apart from its predecessor is its ability to scale walls and ceilings; climbing up a surface or leaping to it from the ground. Not utilizing the technically demanding 'burst out' system, the monster was designed as cheap 'cannon fodder' for the player.

Gallery

References

  1. Rob Fahey (23rd October 2003). Computer Artworks goes into receivership (English). GamesIndustry. Retrieved on 2015-06-28.


Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.